(Please note the time change!) Are you interested in F# as an independent, open source and cross-platform language? Join F# community contributors Phil Trelford and Tomas Petricek as they discuss a new community-led initiative dedicated to F# as an independent, open source language across multiple platforms. When: Thursday, Nov 8, 2012 … Continue reading Community for F# Online Meetup – “The F# Foundation” with Tomas Petricek and Phil Trelford – Thursday Nov 8 2012
Tag: F# Cross Platform
MonoDevelop plugin for F# now available
The recent open code drop of the F# compiler and library source has led to quite a lot of activity. One of the things has been the emergence of a MonoDevelop plugin for F#, MonoDevelop is a cross-platform and open-source Integrated Development Environment. ...This web page describes an open-source project that implements MonoDevelop support for … Continue reading MonoDevelop plugin for F# now available
F# Math: Extreme Optimization 4.0 – 50 Quick Start samples in F#
The guys at Extreme Optimization have released version 4.0 of their .NET math library. This time the library comes with 50 QuickStart samples for F#, including polynomials in F#, numerical integration in F#, optimization in F#, Fourier Transforms in F#, continuous distributions in F# and discrete distributions in F#. Some other things on offer in … Continue reading F# Math: Extreme Optimization 4.0 – 50 Quick Start samples in F#
Some Starter Code Modules for F# for in XNA/XBox Game Development
Joh over at F# in Game Development has been preparing to release Asteroid Hunter 3D, an XNA game for XBox 360. I've not played it myself, but next stage is a review process. Along the way he's released some utility code and modules that may be useful for people to learn & get started in this … Continue reading Some Starter Code Modules for F# for in XNA/XBox Game Development
November 2010 F# 2.0 Free Tools Update
[ Note: if installing F# for Mono, you must download and resign with mono.snk. ] We've just published a minor update to the F# 2.0 Free Tools release. (The free tools release includes the tools for using F# with Visual Studio 2008 and/or Visual Studio 2010 Shell)) . You can download it from the usual … Continue reading November 2010 F# 2.0 Free Tools Update
Announcing the F# Compiler + Library Source Code Drop
Right in time for the first F# in Education Workshop in Boston, I’m very glad to announce that the long-awaited source code drop for an F# 2.0 compiler and core library are now available, as part of the F# PowerPack. This release reinforces the commitment Microsoft are making to F#, including F# in Visual … Continue reading Announcing the F# Compiler + Library Source Code Drop
Announcing the 1st F# in Education Workshop, Cambridge MA, 5 Nov 2010
Website: http://research.microsoft.com/en-us/events/fsharpined First F# in Education Workshop F# in Education is a one-day workshop for educators and industrialists, to be held in Cambridge, Massachusetts, U.S., on November 5, 2010. The workshop welcomes participation from all academics interested in F# as a possible teaching language, as well as from those in industry wanting to know … Continue reading Announcing the 1st F# in Education Workshop, Cambridge MA, 5 Nov 2010
