I recently posted a note to the F# list on how to get the effect of typeof(...) in F# code through the use of F#'s inline Common IL. The code I used has now been beautifully explained by Alejandro Serrano (who assures me he is a high-school student from Spain!). Furthermore, the shortly-to-be-announced F# 1.0.1 incoroprates … Continue reading Serras explains typeof(MSIL)
F# and DirectX – Jack Palevich’s Tutorial
F# is a research project from Microsoft Research. It is not a Microsoft product. All opinions are my own. All content is provided "AS IS" with no warranties, and confers no rights. Jack Palevich has just emailed to the F# list recently with a very cool tutorial on using F# with DirectX. (the link has been updated … Continue reading F# and DirectX – Jack Palevich’s Tutorial
Some work in progress for F# 1.0.1 (the second 1.0 preview release)
I thought I would mention some details of the features I've been working on for the next preview release of F# 1.0. Firstly, the main thing: intellisense. This has been a joy to implement: the code for the Visual Studio plugin can access the internal lexer, parser, type checker and type-checking data structures of the … Continue reading Some work in progress for F# 1.0.1 (the second 1.0 preview release)
Jonathan Hardwick on F#
I'm amazed how fast news travels in the world of blogging - an old colleague like Jonathan found out about this blog and posted some very positive comments about F# even while I thought it was still my little secret!
Welcome to Don’s F# Blog
Note: F# is a research project from Microsoft Research, see the project website at http://research.microsoft.com/projects/ilx/fsharp.aspx and a clarification at http://research.microsoft.com/projects/ilx/fsharp-ack.aspx. It is not a Microsoft product. This posting is provided "AS IS" with no warranties, and confers no rights. Use of included script samples are subject to the terms specified at http://www.microsoft.com/info/cpyright.htm This blog is primarily … Continue reading Welcome to Don’s F# Blog
